Post by jian on Sept 27, 2017 3:20:08 GMT
The scale of my sneaker work is around 1:5.5 to 1:6. Approximately they end up being between 5.5cm – 5.8cm long, roughly half the size of a finger!Usually I’m trying to use the same materials used on the original sneakers I’m working from. Sometimes, I’ll use a dying process if I cannot find the same color available as a stock material. Recently I’ve been using 3D modelling and 3D printing Nike Air Max 90 Heren techniques to make the midsole and outsole of each shoe. If I need to Adidas Stan Smith Donne make an icey outsole I’ll use a transparent resin to achieve the effect needed.Creating sneakers is one of my favorite aspects of the job, so I’ll always try my best to make it Adidas Superstar Femme look as close to the original as possible.What materials do you tend to use to create each piece?I use many different types, in particular Suede, Mesh, Fur and Fabric. There aren’t really any limits to what material I can work with Nike Air Max 2016 Femme really.What’s your favourite sneaker you’ve ever made? Which was the hardest to make?My favorite miniature sneaker is the Nike Air More Uptempo series which I made around the same time as I did the Air Max 95 in 2016.The hardest shoe to create was probably the Air Footscape Woven. I spent more than three days making one pair because the woven detailing was very hard to create. Each pair was hand woven with a pair of tweezers!The Air Max 95 DW is one of my recent favourites, and being something Nike Air Presto Femme that Dave actively worked on I was instantly inspired to recreate them as soon as I saw Adidas NMD Femme images of the shoes. The total Nike Air Max Classic BW Dames manufacturing time took almost two weeks, broken down like this:1. Pattern Making: 2-3 Days
2. Dying material and creating the upper graphics and side part: Nearly 1 week
3. Editing and creating the inside image: 4-5 Days
However, www.asdthanit.it after I got the real pair of sneakers through, my version looked a little different so I spent another week re-working it until it looked perfect. I’m also looking into making the boxes each pair came in.
2. Dying material and creating the upper graphics and side part: Nearly 1 week
3. Editing and creating the inside image: 4-5 Days
However, www.asdthanit.it after I got the real pair of sneakers through, my version looked a little different so I spent another week re-working it until it looked perfect. I’m also looking into making the boxes each pair came in.